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2016 Law Changes

By USA Rugby, 02/19/16, 12:30PM EST

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2016 LAW CHANGES & CLARIFICATIONS

These changes are effective January 29, 2016 in the USA in all competitions.

Law 3 – Number of Players

3.5, which addresses the number of players who are capable of playing in the front row,

and how their number affects the total number of players a team may use has been re-
written for better clarity with no substantive changes. The part of this section which

covers uncontested scrums has been split and now is a separate section (3.6). All the

subsequent sections have been re-numbered.

3.12, which covers substituted players rejoining the match (now re-numbered to 3.14)

has had one additional condition added. In addition to front row replacement, blood

injury replacement and (in Elite games with WR permission) temporary replacement for

Head Injury Assessment, a substituted player may be used to replace a player who was

injured as a result of Foul Play (as verified by the Match Officials).

Law 4 – Player Clothing (Clarification)

Player jerseys must have sleeves that extend at least half way from the point of the

shoulder to the elbow.

Law 5 – Time (Clarification)

In the last year there were a couple of Clarifications regarding what happens when there

is a score very close to the end of the half or the game. Those have been incorporated

into Law [5.7 (g) and (h)]. In essence, if the the conversion kick is taken (or the try

awarded and the team chooses not to take the conversion per 9.B.2) before time

expires, the next restart will happen even if time expires between the kick and when the

players are prepared to restart. And, if a restart is taken under these circumstances

with time expired, and the kick is taken incorrectly (e.g. not ten, etc.), the referee will

offer the options in Law 13.

Law 6 – The Referee’s Authority

6.C, which covers persons coming onto the pitch to treat injured players has been re-
written to make distinction between qualified and unqualified medical staff. Sub-
sections 2 and 3 have been combined into one.

Law 8 – Advantage

The section listing situations where advantage cannot be played (8.3) has seen collapsed

scrums removed. The referee now has the option of playing advantage if he feels

players are not endangered. The referee DOES NOT have the option of playing advantage if

the front row is lifted.

Law 9 – Scoring

In the 7s Variations, the time the kicker has to take the conversion after a try is now

thirty seconds from the time the try is awarded.

Law 10 – Foul Play

Unfair Play – 10.2. A new provision has been added. “A player must not commit any act

that may lead the match officials to consider that that player was subject to foul play or

any other type of infringement committed by an opponent.” Penalty Kick.

Section 10.3 (b) – Repeated Infringements. The last sentence has been removed. The

referee is no longer constrained in how a second repeat offender is handled.

Law 12 – Throw Forward

The definition has been slightly re-written for clarity with regard to “towards the dead

ball line.”

The definition has also been augmented to include the Clarifications regarding balls

being knocked or ripped out of the ball carrier’s hands by a defender.

Law 17 – Maul

This isn’t a Law change, but rather some guidance on the application. The ball in a maul

may be moved backwards hand-to-hand. A player is not allowed to move/slide to the

back of the maul when that player is in possession of the ball.

Law 19 – Lineout

19.4 (b), which addresses the ball being knocked-on into touch has been revised to also

include thrown-forward into touch (which was already part of 12.1). (Clarification)

The section addressing blocking the throw-in has been re-written so that it applies to all

players (not just lineout players). 19.10 (h)

Law 20 – Scrum

There is now a specific time on the “no delay in forming a scrum”. Free kick after thirty

seconds. 20.1 (d)

Front rows coming together has been slightly re-written to require the players be “ear

to ear”. 20.1 (f)

Ending the scrum now includes a “use it” provision once the ball is at the last player’s

feet and is not moving forward. 20.10 (d)

A scrum that has wheeled past 90o is no longer a turnover. The original team throws in

again. 20.11 (b)

The scrum half of the team not in possession must now stay out of the pocket.

20.12 (c)

Law 21 – Penalty and Free Kicks

All penalty and free kicks that are awarded close to the goal line are to be given five

meters out, regardless of the team (no longer just the attacking team’s penalties).

21.2 (a)